Episode 1: Nintendo Switch Wish List

Nintendo Switch Wish List is the 1st episode of Scott The Woz. The video was uploaded on January 7, 2017, by Scott Wozniak on Scott The Woz.

Description
Let us all take a moment to ponder about our hopes and desires for the next generation of Nintendo before the big January 12 presentation!

Characters

 * Scott Wozniak

Credits

 * Scott Wozniak as Scott Wozniak

Plot
The video begins with Scott—out of frame—throwing his Wii U system out of his bedroom window, complete in box. The camera proceeds to cut to Scott, who greets the viewer and states the objective of the video: to showcase his personal wish list for the upcoming Nintendo Switch system.

Scott begins by listing the mistakes made with the Wii and Wii U consoles, and how Nintendo could improve upon these with the Nintendo Switch. Afterwards, Scott lists some new features that could be brought to the system that would make it his ideal experience.

Music

 * Breakout - 3D Dot Game Heroes
 * Nintendo eShop Remix! - DJ Shak
 * Gear Getaway 8 Bit Remix - Mike Stoney
 * World Bowser 8 Bit - Mike Stoney
 * Strike the Earth! - Shovel Knight
 * Lambs in Clover - Jack Strachey
 * Super Mario Maker Title Theme - Super Smash Bros. for Wii U/3DS

End Cards

 * The Internet and You
 * A Tour of My Frat House | Alpha Menorah JavaScript
 * FIRST TIME VAPE SHOP VISIT! - VLOG

Games Footage shown (In the order they were shown in)

 * The Legend of Zelda: Breath of the Wild on Nintendo Switch
 * New Super Mario Bros. U on Wii U
 * Wii Sports Club on Wii U
 * The Elder Scrolls V:Skyrim on Nintendo Switch
 * Pikmin 3 on Wii U
 * The Legend of Zelda The Windwaker HD on Wii U
 * Super Mario Odyssey on Nintendo Switch
 * Super Mario Galaxy on Wii
 * Donkey Kong Country: Tropical Freeze on Wii U
 * Star Fox Zero on Wii U
 * Paper Mario Color Splash on Wii U
 * Hey! Pikmin on Nintendo 3DS
 * Mario Kart 8 on Wii U
 * Hyrule Warriors on Wii U
 * Yoshi's Wooly World on Wii U
 * Splatoon on Wii U
 * Super Mario Maker on Wii U

Transcript
[The video opens with a Wii U box being thrown from a window. It then cuts to Scott Wozniak at his desk ]

Scott Wozniak: ''Hey all, Scott here. The Wii U is about three large footsteps away from the grave and I thought it sounded pretty neat to kill time before it goes 'ka-thunk' in a casket by having a Nintendo Switch wish sesh! So, here is my Nintendo Switch wish list; everything I wanna see from the next generation of Nintendo.''

[The Nintendo Switch 'snapping' logo is shown as white on a red background with the text "BREAK FROM THE PAST".]

Scott: ''My main wish with the Nintendo Switch is that it's a clean break from the Wii U and, don't get me wrong, I- I like the Wii U; it was quirky and fun. Um- alas it did have a cornucopia of problems, uh, it wasn't up to snuff with the competition, wasn't really attractive, and, uh, didn't give me much reason to come back- Oh, and it's gonna die a lonely, sub-30-frames-per-second-Breath-of-the-Wild-riddled death. ...To be fair, a lot of those traits sound similar to describing somebody you're pretending to like but, in reality, you wholeheartedly despise... I hate the Wii U!''

Scott: ''The Switch already seems to be taking on a whole new direction for Nintendo in almost every way, which is pretty nice - One of the biggest problems with the Wii U was that it was a mess; The thing had so many accessories, not only for it, but inherited ones from the Wii. The Wii U not only supported almost every Wii accessory, but required Wii remotes for some games. THAT just over-complicates things. Just have the standard Switch, the Pro controller, and we're golden.''

[It returns to the desk]

Scott: ''I'm honestly just tired of the Wii and Wii U era and I just want the controllers to simply die a horrible death alongside them! I mean, these controllers are coming in at ten years old at this point. Yeah, they connect via Bluetooth- means they'd be wicked simple to implement into the Switch... but I want new toys to play with, I don't want these hand-me-downs.''

Scott: ''Because I want the Wii Remote to be retired, I hope the Joy-Cons on the Switch have motion controls so motion-based games can be played straight outta the box - because some games just work BETTER with motion. Games like-''

[He holds up Pikmin and Pikmin 2]

Scott: ''-Pikmin are to die for with pointer controls. I just don't wanna use a ten-year-old controller to enjoy games like that, I want to use new controllers and leave the accessories and problems of the Wii and Wii U in the past.''

[The Nintendo Switch logo appears again with the text "MODERN OS"]

Scott: My God- I want this to feel like 2017- My online purchases on the Wii U and 3DS are still tied to the console, what century is this?!

Scott: ''An account system or cloud storage is desperately needed, and a use for My Nintendo would be appreciated. System-wide achievements feel so at home on Nintendo consoles, it's honestly blasphemy that they never appeared on the Wii U. Nintendo gamers LOVE 100%ing games for no apparent reason - give them incentive to do it, or reward them for doing it! And I understand why Nintendo didn't implement My Nintendo features into Wii U and 3DS games, because that's just disrespectful to do to corpses. But I feel like implementing My Nintendo and missions into Switch games gives reason for My Nintendo to exist, while also satiating that lust for achievements.''

[The Nintendo Switch logo appears again with the text "MORE GALAXY LESS 3D (INSERT GEOGRAPHICAL TERM)"]

Scott: ''How 'bout that Mario game, huh? The moment I saw it, I knew this was a real 3D Mario with more open and detailed environments, and.. oh boy, you can't forget that triple-decker of a jump Mario was performin' right there. Obvious real 3D Mario. My main wish is that this new 3D Mario is a new-''

[He holds up Mario Galaxy]

Scott: ''-Galaxy, in everything but form. Mario Galaxy is definitely number one on my Top 10 Neat Games List, but I want to see something new. Galaxy was so great for me because it was something so fresh and new, but true to what made Mario such a great franchise. I want this next 3D Mario to be something like Galaxy, in which it is an entirely new concept and houses clusters of innovation, but, still.. it's a 3D Mario game at its core.''

[The Nintendo Switch logo appears again with the text "NO DKC OR RIOT"]

Scott: ''A ton of people are at a murderous state of anarchy when it comes to speculating Retro Studios' next big title. While most people are speculating a new Metroid or a Bible of an old Nintendo relic, or a new IP in general, I'm going to add a dash of cynicism to the mix by saying I bet it's going to be a third Donkey Kong Country. Don't get me wrong, DKC Returns and Tropical Freeze are pretty banging games, but after years of getting mostly 2D platformers from Nintendo, I just.. don't really want to see another Donkey Kong Country game from Retro right now, and I feel like everybody is on the same page. But Retro made three Metroid Prime games, and Donkey Kong-''

[He holds up Donkey Kong Country Returns]

Scott: -Country Returns outsold all three-

[He holds up Metroid Prime Trilogy]

Scott: ''-Metroid Prime games combined. So I think there's not much reason to believe Retro would stop at two Donkey Kong Country games when they made three Metroids.''

''Now, that's what I expect. Now, what would I want? Of course, I'd love to see Retro go back to Metroid, revive an old Nintendo relic, or create a new IP in general. I think that's the hip thing to want these days. But of course, that leaves DKC alone, when it is, in fact, one of Nintendo's big franchises.''

''While Monster Games ported Donkey Kong Country Returns to the 3DS and assisted development of Tropical Freeze, they are a talented bunch. They developed-''

[He holds up Excite Truck]

Scott: -Excite Truck and-

[He holds up ExciteBots Trick Racing]

Scott: -Excitebots, and they ported-

[He holds up Xenoblade Chronicles]

Scott: -Xenoblade to-

[He holds a 3DS]

Scott: ''-the new 3DS. I think I would be perfectly fine with them overtaking development duties of the Donkey Kong Country franchise, with Retro supervising or helping out here and there, while Retro goes off and does something new.''

Scott: I would sorta, times a hundred, be okay with that.

[The Nintendo Switch logo appears again with the text "HOW PIKMIN, ANIMAL CROSSING, METROID, CHIBI-ROBO, MARIO TENNIS AND STAR FOX GOT THEIR GROOVE BACK". A timeline of Wii U games released in Fall 2015 is shown]

Scott: ''2015 was a year of quantity over quality for Nintendo- that's where we saw some Grade D titles such as Amiibo Festival, Chibi-Robo! Zip Lash, Mario Tennis: Ultra Smash, and games like Metroid Prime: Federation Force, and Star Fox Zero announced.''

''It just seemed like Nintendo took these beloved franchises and just forgot what made them beloved to begin with. Now games like Paper Mario: Color Splash sort of follow this trend.. but me, alongside many others, didn't mind the game and.. that new Pikmin side-scroller coming out.. it ain't Pikmin, but it could be okay.''

[It returns to the desk]

Scott: ''But Nintendo, please bring these franchises back in the way they deserve to be brought back. Don't reincarnate 1080 Snowboarding as a Fortune Street knockoff.''

[The Nintendo Switch logo appears again with the text “SUPERFLUOUS AMIIBO SUPPORT”.]

Scott: Amiibo is about to turn three years old this year, and with this anniversary I must say with brevity, Amiibos blow.

Scott: ''Specifically in 2015, it felt like Nintendo was saturating the market with not only these things, but seemingly rushed Amiibo games in the forms of Chibi-Robo! Zip Lash and Animal Crossing: Amiibo Festival. A couple games nobody cared about, with overstocking stores everywhere, with obscure Animal Crossing and Smash Brothers characters, and it's pretty safe to say Amiibo.. have lost its luster.''

''But wait! This can be salvaged. I would dig all Nintendo games to have superfluous Amiibo support in the same vein as Mario Maker, Smash Brothers, Yoshi's Woolly World, et cetera. These games utilize most Amiibo figures and give you a reason to own more than just your favorite characters, while not alienating those who have not dipped their feet into the Amiibo tub. Nintendo needs to reward the fans who have spent thousands on these figures by supporting most released Amiibo in most games, but keep this support to small things, like costumes, so then you can perfectly enjoy a game without the things. However, I feel like there needs to be one Amiibo-mandatory game per year. I think the collaboration between Tecmo Koei and Nintendo could lead to something like, way past okay.''

[It returns to the desk. Scott spins around to face the camera]

Scott: ''Alright, get this- a Warriors-styled game where you can scan in any Amiibo. Neat, right?''

[The Nintendo Switch logo appears again with the text “TOO MUCH 2D”.]

Scott: Alright, in terms of the perspective department, Nintendo is hemorrhaging creativity.

Scott: ''2D started to become the standard for Nintendo games after a while and instead of feeling like a design choice, it just felt like a choice made because 2D games are cheaper to develop for than 3D. I'm honestly tired of 2D Nintendo games, but I don't think they should go away entirely. Them going away entirely is the reason we got nothing but 2D games for the past few years. I think there needs to be far more 3D titles than 2D titles- say 30% 2D, 70% 3D- And satiated I shall be.''

[The Nintendo Switch logo appears again with the text “LEAKS”.]

Scott: ''There's been a plethora of leaked information about the Nintendo Switch available online before the big January 12th event, so I might as well address the rumors. One o' the biggest talking points is this Rabbids-Mario crossover RPG that's being rumored. And, may I humbly say.. that I saw this coming from a mile away, and if we convert miles to years, that brings us to about nine years ago.''

[He looks off to the left with a smile. The video changed to a 4:3 aspect ratio with the text “2008” at the bottom. A younger Scott Wozniak is speaking on the phone in front of his game collection shelves, which have the signs “Reserved for Xbox One”, “Reserved for PS4” and “Reserved for Wii U” in some of the shelves]

Scott: And then I told him, if a president should be anyone, it sure is Donald Trump- Oh hi!

[He drops the phone and addresses the camera]

Scott: ''My name is 11 Year-Old Scott Wozniak, and I'm doing the whole being 11 years old thing with relative aptitude and luxury. Well, I was about to slip into my Aeropostale graphic tee and play some $1.99 distractions on my iPod Touch, when I came to think, "Man! Wouldn't it be beast if there was a Mario and Rabbids crossover RPG in nine years?” Sigh, a man, or should I say 11 year-old boy, can dream.''

Scott: ''While it does supply a hearty dose of bizzare to the supposed Switch lineup, I'm not completely against the idea of a Rabbids Mario RPG- my problem with it.. is that I see no true gain between Ubisoft or Nintendo with this venture. I feel like any way ya slice it, Ubisoft would have supported the Switch, so I think it would've been more beneficial for Nintendo to court third parties that may have been more hesitant to support the platform, like EA or Square Enix, and offering to do a crossover with them. That way, they become acquainted with the hardware and their crossover would do relatively well since it would be with a Nintendo franchise on a Nintendo platform. Alas, I am keeping an open mind. This just isn't anything I'm gleefully giddy over.''

[Returns to desk]

Scott: ''We're also apparently getting a surplus of Wii U ports to the Nintendo Switch in the forms of Mario Kart, Mario Maker, Splatoon, Smash Brothers and Xenoblade Chronicles X. Now.. these ports aren't necessarily wetting the entirety of my whistle, but I am completely for them. You see, with the use of DLC a lot of these games feel a lot newer than what they really are - a lot of them are coming in at two, even three years old. So I think having an upgraded port makes a lot o' sense, because my hankering levels are pretty low for a new Mario Kart or Smash Brothers, and.. I think just porting existing games with new content and all the existing DLC included is a pretty smart move. So, good one Nintendo. Here's what I wanna see in these ports.''

[The Mario Kart 8 logo is shown with the Switch snapping sound]

Scott: ''I'd like to see two to four new cups, around that number. Mario Kart 8 already has 48 tracks in it, so I think we pr- could probably go up to around 60 or so before it starts to feel a little too diluted. I'd absolutely cream the old battle mode in the face and replace it with a new, finely tuned one, throw in some new characters and maybe a mission mode and we're off to the pretty banging peninsula.''

[The Splatoon logo is shown with the Switch snapping sound]

Scott: ''Don't focus on weapons - I dig Splatoon but I felt like the original had WAY too many weapons, and a solid 40% of them could have been axed due to them being so similar to other ones. I say focus on new maps, modes, more singleplayer content, better local multiplayer, and the triumphant return of Splatfest.''

[The Super Mario Maker logo is shown with the Switch snapping sound]

Scott: ''Mario Maker is an odd duck simply based on the fact that the Switch has been confirmed to be a single screen experience. I always thought the conjunction between doing your own thing on the gamepad and having others gawk at your creation sesh on the big screen was a big part of the Mario Maker experience. But as we saw from the release of Super Mario Maker for Nintendo 3DS, Nintendo has no problem taking what we thought was integral aspects to Mario Maker and giving it a tug.''

''I would love it if Mario Maker had more art styles. I always thought it would be.. siiiiick.. to have a Super Mario 64, Sunshine or Galaxy style, in which they would play and look as if those games were 2D. Or they could just throw in the GameBoy games and that would be alright.''

''Of course slopes, more power ups, maybe hidden collectibles or user created achievements for each level. The possibilities are simply endless for Mario Maker which makes me hope they continue supporting the game once it arrives on the Switch with continual updates and additions.''

[The Super Smash Bros. for 3DS and Wii U logos are shown with the Switch snapping sound]

Scott: ''This one's pretty simple; 3DS and Wii U versions smacked together and oh me, oh my, we have ourselves a winner. Throw in two to three new characters, maybe a few new stages, and I feel like most would be satisfied.''

[It returns to the desk]

Scott: And you can sure count on me for being one o' those most.

[The Xenoblade Chronicles X logo is shown with the Switch snapping sound]

Scott: ''I gotta be honest with you, I don't really care about this one, I'm not an RPG guy. But for some reason I bought-''

[He reaches over and picks up his Xenoblade Chronicles X collector's edition box]

Scott: ''-the collector's edition. Came with a neat DRM-riddled flash drive. Cool, right?''

Scott: ''But please, let me know what YOU wish to see on not only the Nintendo Switch presentation coming up on January 12th.. BUT the Nintendo Switch in general. Please, let me know. Uh- well everybody, good luck out there and see ya later!''

[He waves at the camera. Wipes to blue. Breakout plays]

[End.]

Trivia

 * This is the first episode of Scott The Woz.
 * While FIRST TIME VAPE SHOP VISIT! - VLOG marks the first time Scott would say, "Hey all, Scott here" in a video on the channel, this video marks the first time he would say it within the canon of the series itself.
 * The scene with 11-Year Old Scott Wozniak takes place in 2008, however, in the background pieces of paper saying "Reserved for Xbox One ", "Reserved for PS4", and "Reserved for Wii U" can be seen despite none of the three being released in the year, the Wii U released in 2012, the Xbox One and the both released in 2013.
 * But considering Scott Wozniak as an 11-year old predicted the presidential status of Donald J. Trump which happened when Donald Trump won the American election of 2016, he also predicted the release of Mario + Rabbids Kingdom Battle, it's possible that he was able to predict future console names.
 * The episode is the first video to feature music by Mike Stoney.
 * The episode has now been out for 5 years, making the entire series 5 years old in 2022